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Post by Richard Wilks on Nov 22, 2019 14:44:27 GMT
The temperatures are based on real info. So they were like that yes.
It is surface temperature, or at least you can treat it as such, because they massively cool off in long straights.
You want to be as close as possible to the ideal temperature of each compound, which is the temperature that you have when you get into your car in the pits.
Harder compounds heat less, but also are "harder" to keep in the operating temperature (they need to be pushed more).
You won't get away from understeering by trying to steer harder into the corner, the tires won't allow that. Any tuning setup that takes away stress from the tires, specially the fronts, without compromising the rest of the car, is a good one.
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Post by Jason Whited on Nov 22, 2019 14:52:35 GMT
You won't get away from understeering by trying to steer harder into the corner, the tires won't allow that. Any tuning setup that takes away stress from the tires, specially the fronts, without compromising the rest of the car, is a good one. Right. That's what the 'go button' in the floorboard is for
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Post by Raul Jereb on Nov 22, 2019 21:36:25 GMT
#33 please and thankx
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Post by Peter Warchol on Nov 22, 2019 21:39:06 GMT
I am not too used to these cars but is the clutch supposed to be mandatory? I turned auto clutch on and the speed still gets capped and can only go 135 kmh on any gear. I mapped a clutch button and I could drive it properly but wondering if there is a way to have it automatic.
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Post by Richard Wilks on Nov 22, 2019 22:59:38 GMT
Even with auto clutch on you have to lift the foot from the accelerator when you shift.
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Post by Victor Alcocer on Nov 22, 2019 23:01:32 GMT
I dont know what to do with the heat of tyres... The understeer is massive with Soft in about a mid lap,one lap for medium and the hard are very difficult to handle...
Im using the basic set up of the Tyrell for the moment
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Post by David Jaques on Nov 23, 2019 4:58:19 GMT
victor, start with what wilks posted above. only other things i can add are stick to the default setup mostly, only adjust brakes, then wings and antiroll bars for balance, and gears for drivability.
brakes - reduce pressure and move bias back to prevent lock ups. any tire locking will kill the temps
soft tires will take some real getting used to, but once you find the pace they like to be pushed they will be 0.5-1 sec faster than the mediums (at suzuka with the same car/setup).
mediums will be easier but still require adapting to. start off by running very gentle pace, make sure no lock ups. need 3-5 laps to get the rears up to working temp, once the rears warm up the balance of the car will go much more neutral and won't need to be as easy on the pace without overheating the fronts.
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Post by Grant Riddall on Nov 23, 2019 10:31:45 GMT
Further to Jaques’s comments. You really have to either adapt or suffer with these tires. God knows I’m maybe one of the most aggressive on tires here. I struggled majorly and really was getting to a point I had to concede to the fact I just cannot drive the way I’d like to. These tires and cars do not allow for that. You really have to go smooth. Sounds strange but the slower and smoother you go the faster your car will become after a few laps once the tires are in optimal range.
For me, if I’m using more than 50% of my wheels steering range in the first sector at Suzuka then I’m doing it wrong, the tires won’t last and it’ll produce to much heat and you’ll experience washout.
From what I have found out in testing Pirelli’s are kinder to you with heat. Maybe less grip but they are more leniant. Also do not overlook how much the actual car plays a part. Some cars are a LOT more aggressive with their tires and producing heat than others. If one car is not working try another until you and the car suit.
Also plan your lap, save your tires in Sector 1 at Suzuka. Sector 2 and sector 3 are more or less dominated by longer straights to which you can see the tires cool down massively, so it gives you play to abuse the tires more if you so wish.
This mod you really do have to adapt your driving more than ever. Watch a formation lap on YouTube from that era. They were conservative and not doing burnouts like today in F1.
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Post by Richard Coxon on Nov 23, 2019 10:44:54 GMT
This video has the formation lap and race footage. Take note of how little steering input there is and how the drivers are nowhere near driving flat out.
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Post by Alberto Ibanez on Nov 23, 2019 10:48:43 GMT
I am not too used to these cars but is the clutch supposed to be mandatory? I turned auto clutch on and the speed still gets capped and can only go 135 kmh on any gear. I mapped a clutch button and I could drive it properly but wondering if there is a way to have it automatic. I think this might be the bug we have found out that sometimes pops up? This was already there in the rFactor version, and not everyone suffers it. Ray said IIRC that existing to main menu, selecting another mod, and then going back to F1 and to track fixed it.
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Post by Alberto Ibanez on Nov 23, 2019 10:56:59 GMT
I dont know what to do with the heat of tyres... The understeer is massive with Soft in about a mid lap,one lap for medium and the hard are very difficult to handle... Im using the basic set up of the Tyrell for the moment Victor one of the beauties of this mod is that it's not all about raw speed, so we not so quick drivers have a good chance to do well by learning how to conserve these tires. In other mods the aliens shoot away and you just see them again when they lap you, but here you can learn to manage your tires and fight for wins. The races are so much more strategic
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Post by Victor Alcocer on Nov 23, 2019 13:18:51 GMT
I dont know what to do with the heat of tyres... The understeer is massive with Soft in about a mid lap,one lap for medium and the hard are very difficult to handle... Im using the basic set up of the Tyrell for the moment Victor one of the beauties of this mod is that it's not all about raw speed, so we not so quick drivers have a good chance to do well by learning how to conserve these tires. In other mods the aliens shoot away and you just see them again when they lap you, but here you can learn to manage your tires and fight for wins. The races are so much more strategic After a second test, i have to say that its much better than my first attempt. After few laps tyres began to stabilize,and they react very well to some set up change,key areas began to be clearer and clearer,very challenging,i love that. gimp Yeah it will be a good competition,hope for the new members do not be lost with this high degree of realism
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Deleted Member
Posts: 0
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Post by Deleted on Nov 24, 2019 0:00:38 GMT
#26 please.
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Post by Richard Coxon on Nov 25, 2019 11:26:38 GMT
I'd like to switch to the free Minardi please. It suits me much more than the March and I feel I'll be less of a hazard to others.
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Post by Alberto Iquino on Nov 25, 2019 17:05:50 GMT
#21 Scuderia Italia, please
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Post by Rob Thompson on Nov 26, 2019 22:06:46 GMT
Hi guys
I would like to register for this race. My 3 picks are as follows:
#32 Team 7up Jordan #16 Leyton House Racing #22 BMS Scuderia Italia
Thanks
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Post by Gianluca D'Esposito on Nov 27, 2019 17:38:55 GMT
#12 #14 #22 #17 Thanks!
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Post by Alberto Ibanez on Nov 27, 2019 18:42:31 GMT
Welcome back Gianluca, #12 is yours
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Post by Jason Fitch on Nov 27, 2019 23:49:55 GMT
I'll go ahead and ask for the #25.
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Post by Jason Whited on Nov 28, 2019 15:46:27 GMT
Had a run with the Williams #6 car last night, trying to assist a fellow driver with setup. This mod is quickly becoming a favorite of mine A little time in another ride also lets me know I have more work to do on my own car. I'm jealous, because the Williams is super stable compared to the McLaren Cars respond really nicely to setup changes and their behaviors are very very immersive. Really drives home the intensity of the cars and the need to be up on the wheel at almost all times, all the while finding enough patience to keep the tires under it, wonderful challenge! Loving it.
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Post by Jan Kowalski on Nov 28, 2019 18:52:28 GMT
the cars are really challenging, i started with a setup from the 2017 HSO season to get in touch with this mod in automobilista. Whats the time difference here between qualy and race pace?
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Post by Richard Coxon on Nov 28, 2019 19:06:31 GMT
About 3-5 seconds. Depends how well you do on your qualifying lap.
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Post by Richard Wilks on Nov 28, 2019 19:06:57 GMT
if you really maximize your qualy lap, would say some 5 seconds, at least.
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Post by Alberto Ibanez on Nov 28, 2019 19:55:21 GMT
Had a run with the Williams #6 car last night, trying to assist a fellow driver with setup. This mod is quickly becoming a favorite of mine A little time in another ride also lets me know I have more work to do on my own car. I'm jealous, because the Williams is super stable compared to the McLaren Cars respond really nicely to setup changes and their behaviors are very very immersive. Really drives home the intensity of the cars and the need to be up on the wheel at almost all times, all the while finding enough patience to keep the tires under it, wonderful challenge! Loving it. The mod really grows on you
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Post by Dave Miller on Nov 28, 2019 20:54:55 GMT
Terrible cars need love too, so can I have the #35 Modena Please
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