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Post by Alberto Ibanez on Jan 10, 2021 9:47:30 GMT
Please report here any bug or glitch you find out so that we can have a look at it. You can also give feedback about your impressions or ask questions about the physics, the models, the choices we did, real season history, etc.  REPORTED: - The Lightning MKI front wing is not adjustable, this is due to a typo and will be fixed (DFX models). - On road circuit setup, if using symmetrical setup adjustments, one side has negative and the other positive camber. - Vollstedt steering column is off-center - SGD prone to blow up - AMC #11 load error --> USAC73_DETAILS_B - Size of tire marks - Finley Eagle rear wing bump map issue - Watson 78 #24 has the SGD engine, should be Offy - Tacho in the Eagle AMC is frozen - AMC Eagle, the lower detail models have the wrong texture on the side of the sidepods.
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Post by Michael Drechsler on Jan 10, 2021 10:34:47 GMT
On road circuit setup, if using symmetrical setup adjustments, one side has negative and the other positive camber.
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Post by Alberto Ibanez on Jan 10, 2021 10:49:45 GMT
Ah right, thanks. That is due to the camber adjustments trying to be more "natural" in that minus is left and plus is right. I will make that symmetrical for road courses in the fix.
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Post by David Jaques on Jan 11, 2021 3:16:37 GMT
at least at milwaukee with multiple cars, when sliding the rear tires it leaves extremely wide marks. also they seem to be inset/not lined up with the tires but narrower track. front tires seem to leave appropriate sized marks.
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Post by Jason Fitch on Jan 11, 2021 4:46:36 GMT
The DGS engine seems to not like being run at Full Boost. If I come off of Turn 4 and run the Boost all the way up, the engine will grenade itself as soon as I lift for Turn 1. Redline or no redline, as soon as I lift off the gas it goes kerblammo. The other Lumps allow me to run many laps at Full boost.
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Post by Alberto Ibanez on Jan 11, 2021 8:00:35 GMT
The tire marks we already noticed but it's not a mod thing, it's caused by one track we all must have installed at one point that came with a custom texture to override the default one when leaving tire marks.
I will have a look at the SGD, it should indeed blow up easier than others when pushed hard, but I will ensure it is not glitched.
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Post by Jacob Fredriksson on Jan 11, 2021 10:54:51 GMT
Vollstedt steering column is a bit iffy.  Otherwise, been enjoying myself very much!
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Post by Richard Coxon on Jan 11, 2021 11:09:58 GMT
That fuel HUD is interesting, where did you find that?
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Post by Jacob Fredriksson on Jan 11, 2021 11:13:47 GMT
That fuel HUD is interesting, where did you find that? www.racedepartment.com/downloads/evohud.17702/It's the same mod for the pitboard, pit timing monitor and pit limiter and lots of other things. The pitboard can make the game CTD during high memory loads, otherwise works flawlessly.
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Post by John Fuqua on Jan 11, 2021 12:38:21 GMT
Cars look good, just the steering column thing, little loose in the back, just need setting up I believe, but have noticed a lot of shimmering on the tracks - Milwaukee, that a AMS thing ?, can anything be done for it ?
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Post by Jacob Fredriksson on Jan 11, 2021 12:54:35 GMT
Watson 78 #24 has the SGD engine:
[ENGINE] Normal=USAC78_SGD.ini RestrictorPlate=USAC78_OFFY.ini GeneralTorqueMult=1.0 GeneralPowerMult=1.0
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Post by Alberto Ibanez on Jan 11, 2021 14:01:18 GMT
Thanks, I had it originally with the SGD because some sources mention it having the late Drake Offy, but finally decided against it. I will update that.
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Post by Ryan Walker on Jan 11, 2021 16:53:48 GMT
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Post by Alberto Ibanez on Jan 11, 2021 17:19:25 GMT
That is weird, other people have been using the car with no issues. Are you able to use other cars?
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Post by Ryan Walker on Jan 11, 2021 17:47:13 GMT
That is weird, other people have been using the car with no issues. Are you able to use other cars? Fixed it. Putting my player detail on high seemed to solve it.
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Post by Alberto Ibanez on Jan 11, 2021 17:57:43 GMT
Ah good catch. So the med or low medium detail model is missing a texture. Thanks for reporting.
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Post by Jason Fitch on Jan 11, 2021 18:42:06 GMT
Just out of curiosity, why are you guys calling the DGSA the SGD? Everything I've ever seen or read refers to it as either DGS or some have called it a Drake even.
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Post by Alberto Ibanez on Jan 11, 2021 18:48:52 GMT
No, the Drake is a limited run of modified Offys towards end of its production life. The SGD had valves angle narrowed and the Drake tried to narrow it even more but there was no noticeable gain. The V8 was already in development, so they did not pursue that idea any more.
The SGD is the acronym it receives in the official Indy reports as well as in oldracingcars, we know you can find literature or other places calling it DSG but went with what thought was more "official" even if the engine never was officially named as such.
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Post by Jason Fitch on Jan 11, 2021 22:13:35 GMT
I was just at OldRacingCars and they call it a DGS in the stuff I was reading. Regardless, I'm not trying to argue, was just curious.
Here is a fun fact. Johncock's Phoenix and Trenton wins at the beginning of the season are Officially the final race wins for an Offenhauser in IndyCars.
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Post by John Fuqua on Jan 13, 2021 1:12:21 GMT
Just tried 78' cars at Trenton, get CTD
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Post by Jason White on Jan 13, 2021 1:15:47 GMT
Just tried 78' cars at Trenton, get CTD Is there an error message of any kind?
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Post by John Fuqua on Jan 13, 2021 2:17:58 GMT
No error message, it completes loading then CTD.
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Post by John Fuqua on Jan 13, 2021 2:24:46 GMT
Ok, working fine now, I went thru all cars a few times CTD, rebooted, glad to report now the 78' cars work fine at Trenton.
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Post by Jason Fitch on Jan 13, 2021 2:42:06 GMT
Quick note, The Front Wing "bug" on the Lighting MkI's, is ONLY the DFX models, the Lightings with the Offy are fine.
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Post by Jason White on Jan 13, 2021 3:10:11 GMT
Quick note, The Front Wing "bug" on the Lighting MkI's, is ONLY the DFX models, the Lightings with the Offy are fine. Thank you.
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