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Post by Juha Bos on Dec 14, 2020 19:00:06 GMT
Please post any feedback you have in this thread.
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Post by Alex Gromov on Dec 14, 2020 20:40:31 GMT
Crazy Mod !!!! My question is, is the gearbox not working properly when shifting quickly? Or I have crooked hands)))).? And the lamp of the moment of gear shifting in Ligier does not work.
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Post by Richard Coxon on Dec 14, 2020 20:42:36 GMT
You have to lift when shifting and its not a shifting bulb. It's a low fuel or oil temp bulb. (Sorry I cannot remember which it is for the Ligier)
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Post by Alex Gromov on Dec 14, 2020 20:54:28 GMT
OK . I understood.
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Post by Michael Drechsler on Dec 14, 2020 21:04:35 GMT
Dammit! Stay! Off! Da! Friggin'! Curbs!!!
You don't have to push hard for this...
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Post by Alberto Ibanez on Dec 14, 2020 21:35:06 GMT
The underbody of the car is modelled, and we wanted to make sure everyone would get a good view of it
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Post by Jacob Fredriksson on Dec 14, 2020 21:47:34 GMT
that's a well known quirk in AMS, but that happened to me as well plenty of times tonight!
No bugs to report, been testing Ferrari, Brabham, Zakspeed and Minardi.
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Post by Michael Drechsler on Dec 14, 2020 23:22:19 GMT
The curbs at Jaca...thingy are a bit special anyways. So far, to a certain extend, more power results in better laptimes, up to a point, then it gets wild. Also interesting to see the difference between a backmarker and a top car, not just in lap times, but also what has to be put into the car. The McLaren just drives itself, compared to the other cars I tested so far. But they are all pretty exhausting, nontheless, some more than others.
I had a problem with the McLaren, when I put it into the wall, the damage wasn't repaired when I tried to leave the pit again.
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Post by Thiago Canola on Dec 14, 2020 23:25:10 GMT
So far it has been incredible!! Tested the ligier minardi and arrows. Everything flawless.
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Post by Kayo "Sideways" Michiels on Dec 15, 2020 7:08:30 GMT
I've been experiencing graphical glitches with the front suspension of the Brabham. I'm thinking about livestreaming a short pre-season test, so i could get some footage of it.
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Post by Richard Coxon on Dec 15, 2020 8:33:17 GMT
What graphical glitches Kayo, what happens, what camera view etc?
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Post by Kayo "Sideways" Michiels on Dec 15, 2020 9:07:19 GMT
What graphical glitches Kayo, what happens, what camera view etc? Onboard (i haven't checked it out outside) Sometimes the parts that makes up the front suspension, except the wheel and it's hub glitched out of place: instead of the height the suspension should be at that time, it flickers back and forth between that and a set height.
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Post by Bruno Pagiola on Dec 15, 2020 9:38:43 GMT
The Qualy set is too nervours to drive, but the race set is OK! Tire temp can be managed without problems and I tried make a full tank 15 laps stint and works well.
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Post by Richard Coxon on Dec 15, 2020 9:49:42 GMT
These cars were hardest to drive in qualifying. It is expected to be a challenge to get the most out of them in qualifying.
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Post by Bruno Pagiola on Dec 15, 2020 19:45:18 GMT
But in comparision of 1991 Mod, this mod have better control in Race conditions. The tire temp and engine conditions could be under control during the race while drive smoothly. I hope more reliability, mainly by engine (At least by the car that I intend to Take  )
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Post by Kayo "Sideways" Michiels on Dec 15, 2020 19:59:29 GMT
Not to mention: you can now adjust your fuel usage by the turbo limiter. And man, i really dig these cars! I just did a 3 hour long livestream, trying out every car with the default setup, only adjustments made are: tubro maxed out, brakes maxed out and gearing adjusted to not reach rev limiter on the back straight. www.youtube.com/watch?v=KLk0ccW4fGQ
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Post by Jules Bouchard on Dec 15, 2020 21:10:15 GMT
shit I have not had much chance to drive, even with working from home these days. Drove Williams, Benetton, and Haas so far. -The default gear ratios are kinda strange (too short) but easily fixed of course. -I like how the settings in general have fewer variables, so it is easier/less time consuming to tweak the setup (compared to 1991) -BMW engine sound (at least with Benetton) is not so great tbh. Williams/Haas sound nice though! -Kerbs launch the cars like aircraft in some spots but I guess that is a track issue (?) at Jacarepaguá -At high speed the steering becomes very sensitive and it's easy to lose control but I think that has more to do with my wheel settings than the mod. Anyone else experience this? It is an issue I'd like to get rid of since it has caused some huge and needless accidents so far... -The actual physics of the cars seems more realistic in how they move when spinning/crashing (I tested this a lot) 
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Post by Richard Coxon on Dec 15, 2020 21:36:37 GMT
That is intended, go watch Tambay at Adelaide, he shifts up very rapidly.
The Haas is basically the same sound tweaked, both are 4 cylinder engines.
Dont hit the kerbs, it is an AMS issue that they fly but cars would if you did it in real live, just look at Barrichello at Imola
The cars are designed to be twitchy. You can see them wandering the straights at Rio or another bumpy track. Play about with your steering settings to help you out.
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Post by François Remmen on Dec 15, 2020 22:36:16 GMT
why is the diff locked ?
will the shaders be changed, specialy lotus and minardi black are and All the carbon are very washed Lotus from rear cam inpart seeing through, "double sided" wil fix that
still clipping parts like suspensions mirrors glas cockpits from long views
see shader and lods section
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Post by Richard Coxon on Dec 15, 2020 22:57:15 GMT
For which car the Benetton? It had a locked Quaife differential.
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Post by Jules Bouchard on Dec 16, 2020 5:36:39 GMT
That is intended, go watch Tambay at Adelaide, he shifts up very rapidly. The Haas is basically the same sound tweaked, both are 4 cylinder engines. Dont hit the kerbs, it is an AMS issue that they fly but cars would if you did it in real live, just look at Barrichello at Imola The cars are designed to be twitchy. You can see them wandering the straights at Rio or another bumpy track. Play about with your steering settings to help you out. The kerb flying issue is so unrealistic though. Yes, I am well aware cars take off on certain kerbs in real life, but in AMS it is so ridiculously unrealistic. I will have to disagree on the short gear ratios. One should not be getting to 5th at ~130 mph. Also, street circuits call for shorter gear ratios naturally.
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Post by Alberto Ibanez on Dec 16, 2020 7:26:20 GMT
Yeah, only God knows where someone got the idea from But really, how many drivers do you see in real life hitting the kerbs like the virtual ones? The result might be a bit exaggerated under some circumstances, but both in real life and here you must stay away from the kerbs and you will crash if you don't. In real life you will just crash, here you will destroy the car after a short flight but what's the difference? In both cases you would abandon the race, and since you will not die here it's not a big problem. As for the gear ratios, the spacing between gears is from a real setup, but you are obviously intended to adjust the final ratio for whatever track you run. And of course you can change the spacing between gears in the garage, it's not as if we run locked setups you know. But don't blame us if you are slower later using a different gear spacing
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Post by Richard Wilks on Dec 16, 2020 8:29:42 GMT
That is intended, go watch Tambay at Adelaide, he shifts up very rapidly. The Haas is basically the same sound tweaked, both are 4 cylinder engines. Dont hit the kerbs, it is an AMS issue that they fly but cars would if you did it in real live, just look at Barrichello at Imola The cars are designed to be twitchy. You can see them wandering the straights at Rio or another bumpy track. Play about with your steering settings to help you out. The kerb flying issue is so unrealistic though. Yes, I am well aware cars take off on certain kerbs in real life, but in AMS it is so ridiculously unrealistic. I will have to disagree on the short gear ratios. One should not be getting to 5th at ~130 mph. Also, street circuits call for shorter gear ratios naturally. Then i guess you know better than team lotus, because thats the gear ratios they actually used, and i have the book and setup sheets to prove it.
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Post by Michael Drechsler on Dec 16, 2020 11:39:11 GMT
1980s curbs are also different shapewise compared to their modern counterparts, being far steeper. Old thinking probably intended to limit the circuit to the black area between the grass, but hitting it in the wrong spot, intentionally or accidentally, can ruin more than just your day, modern thinking considers the curb as the first safety net, preventing cars from getting completely out of control in case of a mishap. Probably another lesson from Imola 1994.
The unfortunate side effect is drivers stretching the track limits as far as possible and bazillions of track limit penalties.
Concerning the gearing, I felt it suited the Lotus well, but it seemed to me as if it chokes the BMW-powered cars somewhat. No big issue, though...
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Post by Ruben Fernandez on Dec 16, 2020 11:55:24 GMT
Amazing mod guys, good job  . The physics are realistic and the behaviour on track very tricky. It is a pity not to be able to participate this Sunday due my work, but I tested some cars, and I will give you feedback if necessary. I hope participate in the season. Thanks
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