|
Post by Luciano Rocha on Dec 20, 2020 22:09:53 GMT
And this car has a very exciting handling! It's so amazing run a qualy lap with turbo kick at the throttle. But Yesterday I tried to simulate a full tank race and the engine shut-off without any sign (oil and water temps is OK, pressure in 0.2 bar and RPM in control). I believe that the differential isn't settable and it's fixes the coast in 0 (more tork when re-trottle and reducting speed). During QLF my car (AGS) also turned off ... temperatures were ok, there were 5 liters of fuel and the ignition was on. During the race the same thing happened with the car making a pit stop, after 2 minutes stopped.
|
|
|
Post by Martin Lacina on Jan 6, 2021 18:09:38 GMT
Hello Guys. I have only just fine graphical remark. Tyres even when there is a bump shader don't have this effect in the game. Tyre tread is very flat and shiny. I tried to replace the bump map bacause the original has the alpha channel and these imperfections are suddenly better visible. But unfortunatelly only just for Arrows  When i tried to replace also the tread normal texture i got this issue but don't know why. 
|
|
Deleted
Deleted Member
Posts: 0
|
Post by Deleted on Jan 10, 2021 23:36:04 GMT
Tyrell Streiff
Round 5 625kg Round 6 645kg
Rest seems fine in the showroom.
|
|
|
Post by Juha Bos on Jan 10, 2021 23:43:18 GMT
Streiff used the 1986 car in round 5, the 1985 car in round 6, and the new car again for round 7.
|
|
Deleted
Deleted Member
Posts: 0
|
Post by Deleted on Jan 10, 2021 23:45:30 GMT
Hahaha. We were talking about that possibility in TS3 - an older chassis!
Awesome. Thank you.
|
|
|
Post by Bruno Pagiola on Jan 11, 2021 0:24:45 GMT
Streiff used the 1986 car in round 5, the 1985 car in round 6, and the new car again for round 7. Good for you 👍 For me, I will receive a 86 car just at Osterreichring 😂.
|
|
|
Post by Alberto Ibanez on Jan 11, 2021 8:03:27 GMT
Streiff used the 1986 car in round 5, the 1985 car in round 6, and the new car again for round 7. Good for you 👍 For me, I will receive a 86 car just at Osterreichring 😂. Yes you will, and it was so bad due to chassis flex it was parked by the team in two races and deemed hopeless returning to the A8 for the rest of the season
|
|
|
Post by Richard Coxon on Jan 11, 2021 8:33:42 GMT
Bruno’s in a Minardi. Nannini only drove the 86 car once in 86, I guess they saw De Cesaris as the better development driver.
|
|
|
Post by Alberto Ibanez on Jan 11, 2021 9:00:41 GMT
True, my mistake. Not that the Minardi is going to be much better though
|
|
|
Post by Bruno Pagiola on Jan 11, 2021 11:51:42 GMT
Yeah, Naninni drove just once, and he came baxk to M185 and let de Cesaris developing the M186. By the server trainings it has a good handling and the brakes works wel at lower temps. The main Problem is the engine.
|
|
|
Post by Jason Fitch on Mar 8, 2021 18:51:10 GMT
Anyone venture a guess as to why I'm suddenly getting an srs mismatch on the server? I have 1.1 installed and the proper Spa...
|
|
|
Post by Richard Coxon on Mar 8, 2021 18:54:59 GMT
Did you install the updated SRS in the rules thread?
|
|
|
Post by Juha Bos on Mar 8, 2021 18:55:43 GMT
I guess you’re missing the srs update posted in the Spanish GP thread.
|
|
|
Post by Jason Fitch on Mar 8, 2021 21:17:08 GMT
I guess you’re missing the srs update posted in the Spanish GP thread.
that would be it.
Thanks...
|
|
|
Post by François Remmen on Jun 15, 2021 15:34:45 GMT
the Arrows A9 doesn't show brakes and callipers ingame ( FULL detail ) on spinner they do damn this car is a heavy bulldog.
wings 1.2 at hockenheim full fuel boost 2.5, hardly reach 310kmh
|
|
|
Post by Richard Coxon on Jun 15, 2021 17:48:21 GMT
Only got 295kph in real life so think yourself lucky lol
Will look at the graphical issues, may just be a gen thing but don't expect an immediate resolution mate.
|
|
|
Post by Richard Wilks on Jun 19, 2021 15:58:52 GMT
|
|
|
Post by Jason Whited on Jun 27, 2021 14:29:44 GMT
Some quick feedback on a few things I noticed while in the #31 AGS yesterday... 1 - The side mirrors on the actual car sometimes flicker. Seems to be at only certain parts of the track, but the virtual rear view is unaffected by this glitch. 2 - While there were approx. 7-9 of us on server yesterday, join/leave lag was about as bad as I've ever experienced. Sometimes 2-3 seconds it would freeze. (Though, I doubt there's much 'fixing' that...figured I'd mention it) 3 - The weirdest one. I go to the track, do a few laps, all is well, everything looks fine. I go to pits, go back to track and suddenly all the shadows are pitch black dark and I can't even make out the track on the front straight. I exit game and max out shadow settings thinking it might be because they were on 'high' only. Back in and everything is normal. Do a few more laps, go to pits and when I go back to the track the same thing. Leaving and rejoining server 'fixed' it again, but seems like sometimes when I go to pits this happens. Side note that may mean something, may mean nothing: Later last night I was on server with only one other car present. I was on track, back in garage, back on track...numerous times. Never a single issue with the shadows turning black. So, I am thinking it happens when specific car(s) is on server? That may be a matter of correlation/causation, but figured I'd mention it anyways. I might just turn shadows off for the race to prevent any issue arising. Impossible to not be distracted when they turn black
|
|
|
Post by Richard Coxon on Jun 27, 2021 14:37:15 GMT
1) What graphics level are you on and by car do you mean AGS? 2) That is normal for Reiza tracks, we've had to combat it all year 3) Try setting your shadows on medium. I've only ever had that issue once on high while testing on my own at Brands Hatch.
|
|
|
Post by Jason Whited on Jun 27, 2021 14:59:36 GMT
1) What graphics level are you on and by car do you mean AGS? 2) That is normal for Reiza tracks, we've had to combat it all year 3) Try setting your shadows on medium. I've only ever had that issue once on high while testing on my own at Brands Hatch. The #31 Jolly Club car (the one off car I'll be driving in the F1 race today) I'm at maxed out graphics settings on everything. Previously had shadows at "high" because that's usually where I keep them but thought that may be the problem so moved them to max. Went back in server and it was fine and I thought that fixed it, until I escaped to pits and went back to track and they were solid black again. I've not had this issue [with Reiza tracks] so much as some mod track, but even then, it's not an issue I'm accustomed to dealing with, hence me noting it. Going out on a limb, and considering it didn't happen when it was me and one other car on server, nor does it happen when I'm alone, I'm going to say some kind of conflict is going on. Idk what, just speculation. In the end, if it persists today, I'll just turn shadows off for this race. I'll move em back to medium if it happens when I go in there in just a few, see if it does anything. If not, off they go.
|
|
|
Post by Richard Coxon on Jun 27, 2021 15:30:05 GMT
1) What graphics level are you on and by car do you mean AGS? 2) That is normal for Reiza tracks, we've had to combat it all year 3) Try setting your shadows on medium. I've only ever had that issue once on high while testing on my own at Brands Hatch. The #31 Jolly Club car (the one off car I'll be driving in the F1 race today) I'm at maxed out graphics settings on everything. Previously had shadows at "high" because that's usually where I keep them but thought that may be the problem so moved them to max. Went back in server and it was fine and I thought that fixed it, until I escaped to pits and went back to track and they were solid black again. I've not had this issue [with Reiza tracks] so much as some mod track, but even then, it's not an issue I'm accustomed to dealing with, hence me noting it. Going out on a limb, and considering it didn't happen when it was me and one other car on server, nor does it happen when I'm alone, I'm going to say some kind of conflict is going on. Idk what, just speculation. In the end, if it persists today, I'll just turn shadows off for this race. I'll move em back to medium if it happens when I go in there in just a few, see if it does anything. If not, off they go. Make sure you lower the opponent details otherwise you are at risk of your game crashing. We recommend you lower them to high at the very least. AMS struggles with these higher detailed models.
|
|
|
Post by Jason Whited on Jun 27, 2021 15:59:54 GMT
Make sure you lower the opponent details otherwise you are at risk of your game crashing. We recommend you lower them to high at the very least. AMS struggles with these higher detailed models. Yeah, good reminder, especially since I turned the shadows to max. Thank you. Side note about the flickering in the side mirrors, at times. Noting now that it only happens at exit of Ostkurve and persists until Bremsschikane 2. Everywhere else normal. (Not a big deal, just noting while in here)
|
|
|
Post by Cezariusz Czlapinski on Sept 13, 2021 15:24:56 GMT
Hi, after installing the 1.3 version of the mod the main menu screen turns solid black with only mouse pointer visible 
|
|
|
Post by Richard Coxon on Sept 13, 2021 15:38:52 GMT
Your PLR file is looking for a SRS file that isn't there. Did you install the new series folder too?
The last mod that you drove (USAC i presume?) is that still installed as should be. The PLR may be looking for that.
|
|
|
Post by Cezariusz Czlapinski on Sept 13, 2021 19:46:43 GMT
I did a little trick to get my menu back- pasted the UiData folder into the F1 1986 mod folder, then enabled the mod using JSGME and voila ! 
|
|